

- #Diy destiny titan helm of inmost light how to#
- #Diy destiny titan helm of inmost light mods#
- #Diy destiny titan helm of inmost light plus#
Each wields an energy type, be it Solar, Arc, Void, or Stasis, and these dictate what mods can be used on that armor, as well as the available energy on the armor itself. Every piece of armor has the ability to equip mods that can alter the value of stats, both positively and negatively. However, these are only the basics of armor.

If I was able to masterwork and equip armor with these stats in the chest, gauntlet, legs, and helmet slot with the stats above and masterwork them, I would have Tier 10 in both Mobility and Intellect and 18 stat points in every other category, should you include a masterworked Class Item. Given that each stat also has to roll with a minimum of two in each category, you can deduce that a good piece of armor can have an overall stat value of 54, but 66 after masterworking. Using the example of Hunters, I typically aim for a minimum of 23 in Mobility and 23 in Intellect when it comes to masterworking. This often includes maxing out the stats you desire in your build. With this knowledge, you can start to theorycraft and understand what "good armor" looks like. The armor will also have 10 energy available for mods, which we explain later in this guide. When a piece of armor has been masterworked, a further 2 stats will be added to each category and in the case of your Class Item, which normally has no stat values, it will provide 2 stats in each category. Masterworking should be reserved for the best pieces of armor, those which guarantee high stats in desired areas, due to the required resources. It is possible to increase the number of stats on a piece of armor by masterworking it or adding mods. When it comes to Class Items, all Class Items will always drop with 0 in each stat. The highest possible stat value available on a standard piece of legendary armor, excluding your Class Item, is reportedly 68 stats right now. On Legendary-tier armor, the most common among seasoned players, all pieces have a minimal value of two in each stat. Every piece of armor available in Destiny 2 has a spread across the six potential stats. The first port of call for improving your stats should be armor.
#Diy destiny titan helm of inmost light how to#
How to choose the right armor in Destiny 2 Where they can differ is in the armor and mods used, which either bolster other stats or provide different uses for abilities. There are some exceptions, which we will discuss later.įor instance, in the case of a Hunter, it's great to aim for Tier 10 Mobility and Tier 10 Intellect, regardless of their overarching gameplan. Class Abilities play an important role in all facets of the game, while Supers can also have a similar effect in many game modes. It's advised that you tailor your build to have 100 stats, also known as Tier 10, in both Intellect and Class Ability.
#Diy destiny titan helm of inmost light plus#
By focusing on this stat, you can use the Class Ability far more frequently, plus any additional attributes it provides. While stats can be relevant for all characters, each class has a specific stat that governs its "Class Ability." These Class Abilities form the basis of the class identity. Bungie has also clarified that the Base Cooldown of all stats starts at Tier 3, so anything under 30 may feel underpowered. There are also only 10 tiers, meaning that anything beyond this threshold is also a poor investment. This means that not landing on a rounded 10 could be considered a waste of stats. For every 10 points within each stat, you also gain what's known as a stat's tier. Stats start at zero and climb to 100, which marks the maximum cap for each attribute. You can view what role each stat plays and how it impacts your Destiny experience via the character screen. When talking about the best builds, it ultimately boils down to stats, governing how your damage, abilities, health, and movement work in-game.
